Frizzbo, chaotic female sylph Rogue ------- --- --- |.....| . .| |...<.+ .- -.| #-.....| -------.| +.| ###|.....| |.....|.| |.| # |.....| | |.._..|.-+-- ----.| ### ------- |.. -+- |.....|....-+---....| # |...... |.....|..............##### |........{ ---|---.{...........| |................d.............| --+--......)i...-+---+--...| --------d---| |...| |!..-E-..| |...| |!@.|.|..| |...| -----d---- -...| ... ...| ----- ----- Frizzbo the Rogue Experience level: 6 Strength: 15 Dexterity: 20 Constitution: 9 Intelligence: 13 Wisdom: 10 Charisma: 7 Health: 0(50) Energy: 32(32) Def: 2 Gold: 17 Moves: 3392 Dungeon seed: f-kkrfW_yzAXucZ- Game ID: Frizzbo_1467229783 Your Inventory: Coins $ - 17 gold pieces Amulets G - an uncursed amulet versus poison Weapons a - an uncursed +0 short sword (alternate weapon; not wielded) b - 8 uncursed +0 daggers (in quiver) m - the uncursed +0 Sting (weapon in hand) K - 3 uncursed +0 daggers U - 2 cursed +0 daggers Armor q - an uncursed +0 pair of water walking boots r - an uncursed +0 Hawaiian shirt (being worn) H - an uncursed +1 cloak of displacement (being worn) Comestibles S - an uncursed pear V - 2 uncursed tripe rations Scrolls Z - a blessed scroll of identify Potions J - a blessed potion of gain level P - an uncursed potion of extra healing Rings s - an uncursed ring of poison resistance t - an uncursed ring of levitation w - an uncursed ring of sustain ability y - an uncursed ring of invisibility z - an uncursed ring of regeneration C - an uncursed ring of searching E - an uncursed +0 ring of gain constitution M - an uncursed ring of aggravate monster X - an uncursed ring of conflict Wands h - an uncursed wand of opening (0:3) N - an uncursed wand of fire (0:4) Y - an uncursed wand of undead turning (0:7) Tools d - an uncursed lock pick f - an uncursed sack g - an uncursed blindfold F - an uncursed leash R - 3 uncursed wax candles (0:400) Gems e - an uncursed jade stone n - 3 uncursed worthless pieces of blue glass Q - an uncursed worthless piece of violet glass Contents of the sack: 267 gold pieces a cursed scroll of magic mapping an uncursed scroll of scare monster an uncursed scroll of scare monster a blessed spellbook of healing an uncursed potion of gain energy 2 uncursed potions of healing an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of sickness an uncursed potion of water an uncursed mirror Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 36% 93% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Skilled] short sword [Basic] Spellcasting Skills healing spells [Basic] Final Attributes: You were devoutly aligned. You saw invisible. You were aware of the presence of orcs. You had infravision. You were displaced. You were stealthy. You were protected from shape changers. You are dead. Vanquished creatures: a dingo an imp a yellow light 2 shriekers 4 gnome lords 2 gnomish wizards a straw golem a floating eye a kitten 5 dwarves 2 iguanas a giant bat 3 hobbits an acid blob 3 geckos a giant rat a brown mold a green mold 16 gnomes a gnome zombie 2 jackals a fox 2 kobolds 2 newts a goblin 2 grid bugs 5 lichens a kobold zombie 65 creatures vanquished. Voluntary challenges: You were vegetarian. You had followed a strict vegan diet until turn 2485. You had been an atheist until turn 3234. You used a wielded weapon 52 times, starting on turn 167. You did not apply a unicorn horn. You read items or engraved 5 times, starting on turn 700. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 1 point of alignment, starting on turn 3179. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 some fountains Level 3 a jewelry store, some fountains stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here a delicatessen, a temple to Mog, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:443 you advanced to experience level 2. On T:465 you reached level 2 of The Dungeons of Doom. On T:732 you advanced to experience level 3. On T:1064 you reached level 3 of The Dungeons of Doom. On T:1876 you advanced to experience level 4. On T:1900 you reached level 1 of The Gnomish Mines. On T:2106 you advanced to experience level 5. On T:2466 you reached level 2 of The Gnomish Mines. On T:3233 you reached level 3 of The Gnomish Mines. On T:3293 you entered the Minetown temple On T:3301 you advanced to experience level 6. Score breakdown: Gold: 284 ( 28 points) Experience: 6 levels ( 500 points) Exploration: 6 levels ( 150 points) Discoveries: 6 items ( 300 points) Variety of kills: 28 monsters ( 1400 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 8634 Latest messages: You see here a pear. (2x) Waltham drinks a golden potion! Waltham is suddenly moving faster. You see here a pear. S - a pear. The dagger hits the wolf. The wolf bites! You throw 2 daggers. The 1st dagger hits the wolf. The 2nd dagger hits the wolf. The wolf bites! (2x) You stab the wolf. The wolf bites! (2x) You stab the wolf. The wolf bites! (2x) The gecko strikes at your displaced image and misses you! You stab the wolf. The wolf bites! (2x) You stop. God is in the way! The wolf bites! (2x) You stab the wolf! The wolf bites! You die... Papar looks at your corpse, shakes his head, and sighs. Final status: Goodbye Frizzbo the Rogue, killed by a wolf... You died in The Gnomish Mines on dungeon level 6 with 8634 points, and 284 pieces of gold, after 3392 moves. You were level 6 with a maximum of 50 hit points when you died.